using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_GIL_616 : SimTemplate //* 分裂腐树
	{
        //亡语:召唤两个1/1的分裂树苗.

        CardDB.Card c = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.GIL_616t);
		
        public override void onDeathrattle(Playfield p, Minion m)
        {
            p.callKid(c, m.zonepos-1, m.own);
            p.callKid(c, m.zonepos-1, m.own);
        }
	}
}